Spent quite a bit of time on Serpentina last night and got her to 22. I'm trying to finish out the last few Ghostlands quests before making my way to Tarren Mill. I don't think I'm going to have a lot of play time tonight on her since Forsaken is wanting me to run Kara on Mutoh. Boo!
I'm quite enjoying my little Shadowpriest so far and the leveling spec I found online is working out nicely. I'm going through levels much faster than I ever did on Telura when I leveled fully Shadow specced. 5/5 Wand Specialization makes a huge difference but I had always laughed it off before I knew just how much wanding a low level priest does. I always want to go all in to Shadow to get Mind Flay at 20 since I'm a sucker for new spells but honestly the damage sucked and apparently continues to suck until the level 36 upgrade.
At the moment I have 5/5 Spirit Tap, 5/5 Wand Specialization, 2/2 Improved Shadow Word: Pain and 1/5 Shadow Focus. Apparently I should have put the 2 points from Imp SW:P in to Blackout because those extra 2 ticks never really occur since the mobs die so quick at my level. It should be included in my respec at 40 but not for a leveling build. DOH!
I can't wait to get her to 40 so I can respec for Shadowform and stop healing instances all the time. I'm sure healing instances is far from over for me but it's hard to convince a lowbie group that I can DPS for SFK just fine. I think having Shadowform truely defines to your group that you are not a healer and can hold your own in DPS.
I took a break from her for about 3 hours last night when my wife and her friends needed a DPS for normal SP and UB. I took my Fury Warrior, Adiar, and finished the quests I had inside. I haven't played Adi in quite awhile. I leveled her with an Elemental Shaman friend of mine but he stopped playing that toon to work on a Hunter alt. Soloing as a Warrior is quite possibly the most boring thing to do in WoW aside from leveling a healer so I benched her, hoping to someday come back and get her to 70.
Honestly, I can't stand melee classes. I'm a caster at heart and could easily level another caster or 2 to 70 with no problems but I just can't seem to get in to the melee classes. I leveled my Shaman as Enhancement because there wasn't any caster gear.. but once their was, I respecced him and kept him Elemental. I had a Horde Rogue at 27 for months and months until I finally deleted him. I gave the Rogue class a 2nd try but deleted him around level 12.
I've tried Hunters numerous times and even though they attack from afar it still feels too melee to me and I can't get in to them. I've deleted at least 6 around level 11. I even went as far as to go out of my way to get a pet that I think looked cool and sounded fun but it just didn't hold my interest. I don't think it was the micromanagement of the pets so much as the boring gameplay and looking at my wife's 65 Hunter, spamming a Stead Shot macro just doesn't seem appealing to me at all.
The only 2 casters left for me to level are Shadowpriests and Mages.. both of which I've tried a few times and gotten them between 35-40 but can't seem to finish them off. Not because I dislike the classes but usually due to WoW burnout phases. I'm determined to get Serpe to 70 before WOTLK but the Mage is going to have to wait. I have a 25 Blood Elf Mage that I'd consider transferring from Sisters of Elune over to Silvermoon just to save me about 3 days worth of replaying the same crap again but that won't happen anytime soon.
The bottom line is that I'll still do Kara once a week but my main priority at the moment is Serpentina. I've gotten a good welcome back on the Horde side from the friends I had that didn't reroll Alliance with us back in November so at least I'm not completely alone. Twysted has been tanking instances for me on Splendour, his Druid, and Nobs has a twink Warlock he took with us to SFK. It's been fun and it's holding my interest.. I just hope I don't burn out again too soon.
Oh yeah.. the blogs name will be changing.. to what, I don't know, but it'll be changing. Since I stopped raiding on Jandrae there will be a lot less focus on Moonkin blogging and more focus on my Shadowpriest.
Showing posts with label warrior. Show all posts
Showing posts with label warrior. Show all posts
Saturday, July 5, 2008
Tuesday, May 6, 2008
Name Change pt. 2
I had previously made a post explaining the name change and new direction of my blog but Blogger was kind enough to give me an error message when I hit the "publish" button. Normally it saves it as a draft but I had lost everything.
The short version of this is that recently I've been blogging about all 4 of my toons and wanted to steer away from a Moonkin-only blog and layout. The title of the blog is a play on "Lock, Stock and Two Smoking Barrels" considering my toons are a Warlock (Lock), Shaman (Shock) with 2 female Nelf toons being a Warrior and Druid (two smokin' night elves).
Here is a little info on the 4 toons in this blog-
Veresitha - My 70 female Human Warlock. Raided with her in SSC, TK, Kara, Gruuls and 4/6 in ZA before putting her on hold. I put the most work in to her but GTK's raiding schedule doesn't match my work schedule so I discontinued raiding for the moment. She's 375 Shadoweave Tailor as well as 375 Enchanting and is currently Demonology raid specced 5-46-10.
Mutoh - My 70 male Draenei Shaman named after The Great Muta, Keiji Mutoh. Raided Kara and Gruuls but nothing more. I played him as Resto but hated healing 5-mans as a Shaman so I respecced Enhancement. Stayed Enhance for awhile but went back to Elemental which I leveled as and currently love it and refuse to respec out of it. I had a blast running heroics and Kara getting badges for gear but once our alt-Kara runs stopped I didn't have much to do with him so much like Veresitha he's on hold for the moment. Mutoh is my farmbot at 375 Herbalism and 375 Mining.
Adiar - At the time of this post, she is my level 63 female Night Elf Warrior and my primary focus in WoW. Once she hit's 70, she'll be my main toon and focus when WOTLK is released. Currently leveling as DW Fury, I love tanking and will be Prot specced at 70. She is a Blacksmith/Engineer but very low at the moment. I'll focus more on these at 70.
Jandrae - Currently sitting at 63, she is my female Night Elf Druid Moonkin. I play her along side my wife's Shadowpriest, Catalis. She's currently playing her Hunter, Darbley, so Jandrae is on hold until Catalis gets the dust knocked off her. I leveled her Balance and love the spec but I don't want to play her without Catalis. She is a 375 Skinner and 330-ish Tribal Leatherworker & I have full intentions on getting her to 70 before WOTLK.
I'm also going to put more effort in to the presentation of my blog with images and links. The lack of this is due to the fact that 100% of my posts are done at work where certain websites I need to link are blocked behind a firewall. I'm also going to work on tagging posts that deal with specific toons, raid/boss, professions, etc., to make it easier to navigate.
At the moment I don't get a lot of readers but I'd rather have it look nice to attract new readers. Lets see how things turn out!
The short version of this is that recently I've been blogging about all 4 of my toons and wanted to steer away from a Moonkin-only blog and layout. The title of the blog is a play on "Lock, Stock and Two Smoking Barrels" considering my toons are a Warlock (Lock), Shaman (Shock) with 2 female Nelf toons being a Warrior and Druid (two smokin' night elves).
Here is a little info on the 4 toons in this blog-
Veresitha - My 70 female Human Warlock. Raided with her in SSC, TK, Kara, Gruuls and 4/6 in ZA before putting her on hold. I put the most work in to her but GTK's raiding schedule doesn't match my work schedule so I discontinued raiding for the moment. She's 375 Shadoweave Tailor as well as 375 Enchanting and is currently Demonology raid specced 5-46-10.
Mutoh - My 70 male Draenei Shaman named after The Great Muta, Keiji Mutoh. Raided Kara and Gruuls but nothing more. I played him as Resto but hated healing 5-mans as a Shaman so I respecced Enhancement. Stayed Enhance for awhile but went back to Elemental which I leveled as and currently love it and refuse to respec out of it. I had a blast running heroics and Kara getting badges for gear but once our alt-Kara runs stopped I didn't have much to do with him so much like Veresitha he's on hold for the moment. Mutoh is my farmbot at 375 Herbalism and 375 Mining.
Adiar - At the time of this post, she is my level 63 female Night Elf Warrior and my primary focus in WoW. Once she hit's 70, she'll be my main toon and focus when WOTLK is released. Currently leveling as DW Fury, I love tanking and will be Prot specced at 70. She is a Blacksmith/Engineer but very low at the moment. I'll focus more on these at 70.
Jandrae - Currently sitting at 63, she is my female Night Elf Druid Moonkin. I play her along side my wife's Shadowpriest, Catalis. She's currently playing her Hunter, Darbley, so Jandrae is on hold until Catalis gets the dust knocked off her. I leveled her Balance and love the spec but I don't want to play her without Catalis. She is a 375 Skinner and 330-ish Tribal Leatherworker & I have full intentions on getting her to 70 before WOTLK.
I'm also going to put more effort in to the presentation of my blog with images and links. The lack of this is due to the fact that 100% of my posts are done at work where certain websites I need to link are blocked behind a firewall. I'm also going to work on tagging posts that deal with specific toons, raid/boss, professions, etc., to make it easier to navigate.
At the moment I don't get a lot of readers but I'd rather have it look nice to attract new readers. Lets see how things turn out!
Wednesday, April 30, 2008
Arms Tanking Pre-70
I know not everyone levels Fury so I'm going ahead and making another post, much like my previous one, as to how an Arms spec will still do for tanking up until 70.
5/5 Deflection - +5% to parry? Yes pls.
5/5 Iron Will - +15% chance to resist Stun and Charm effects is situational but still helps. I normally skipped this unless I was speccing for PVP but I suppose it could help while tanking.
3/3 Improved Thunder Clap - +100% more damage for Thunder Clap which also causes more threat from Defensive Stance. Not too shabby if you'll be tanking a lot but you wont really use this soloing. If you have it, great, if not, oh well.
1/1 Anger Management - 1 rage per 3 seconds as long as you're in combat. Worth the 1 point.
3/3 Deep Wounds - All melee crits cause your enemy to bleed 60% of your weapons average damage over 12 seconds. Bleed effects are great because they ignore armor and will keep consistant threat on the mob.
5/5 Weapon Specialization - Whichever weapon you specced in to, thats what you want to use while tanking. I prefer sword spec for the additional swing but +5% chance to crit with the others arent bad at all.
2/2 Blood Frenzy - Anytime Rend or the Deep Wounds debuff is on the target they will take an additional 4% physical damage from all sources. More damage = more rage.
1/1 Endless Rage - The amount of rage you obtain from damage delt is increased by 25%.
In my opinion, Arms doesn't offer as much in the ways of tanking as a Fury build does because some of the talents arent taken by players while leveling. Most of the great stuff in the Fury tree is viable while soloing unlike, say, Iron Will or Improved Thunder Clap. Arms also loses one of its best attacks in Mortal Strike since it cannot be used in Defensive Stance.
Either way you spec you'll still be a viable tank as long as you use Sunder Armor, use Revenge whenever it's available and pop Shield Block every cooldown on hard hitting mobs. The rest depends on your healer.
My advice is to warn your group ahead of time that you are not Protection and that you'll require a little extra time to grab aggro before they start to DPS. You shouldn't take much more damage early on in Outlands instances since you'll still be using a shield, it's just your ability to solidify aggro that seperates us. We don't have Devastate, Improved Revenge, Improved Shield Block or Last Stand but we can still hold our own with a patient group and a competent healer.
5/5 Deflection - +5% to parry? Yes pls.
5/5 Iron Will - +15% chance to resist Stun and Charm effects is situational but still helps. I normally skipped this unless I was speccing for PVP but I suppose it could help while tanking.
3/3 Improved Thunder Clap - +100% more damage for Thunder Clap which also causes more threat from Defensive Stance. Not too shabby if you'll be tanking a lot but you wont really use this soloing. If you have it, great, if not, oh well.
1/1 Anger Management - 1 rage per 3 seconds as long as you're in combat. Worth the 1 point.
3/3 Deep Wounds - All melee crits cause your enemy to bleed 60% of your weapons average damage over 12 seconds. Bleed effects are great because they ignore armor and will keep consistant threat on the mob.
5/5 Weapon Specialization - Whichever weapon you specced in to, thats what you want to use while tanking. I prefer sword spec for the additional swing but +5% chance to crit with the others arent bad at all.
2/2 Blood Frenzy - Anytime Rend or the Deep Wounds debuff is on the target they will take an additional 4% physical damage from all sources. More damage = more rage.
1/1 Endless Rage - The amount of rage you obtain from damage delt is increased by 25%.
In my opinion, Arms doesn't offer as much in the ways of tanking as a Fury build does because some of the talents arent taken by players while leveling. Most of the great stuff in the Fury tree is viable while soloing unlike, say, Iron Will or Improved Thunder Clap. Arms also loses one of its best attacks in Mortal Strike since it cannot be used in Defensive Stance.
Either way you spec you'll still be a viable tank as long as you use Sunder Armor, use Revenge whenever it's available and pop Shield Block every cooldown on hard hitting mobs. The rest depends on your healer.
My advice is to warn your group ahead of time that you are not Protection and that you'll require a little extra time to grab aggro before they start to DPS. You shouldn't take much more damage early on in Outlands instances since you'll still be using a shield, it's just your ability to solidify aggro that seperates us. We don't have Devastate, Improved Revenge, Improved Shield Block or Last Stand but we can still hold our own with a patient group and a competent healer.
Fury Tanking Pre-70
Adding on to my post from yesterday, I wanted to point out a few things that the Fury tree has going for it when being put in a tanking position for your group on your way to 70.
5/5 Unbridled Wrath - Gives you a chance to gain 1 rage every time you hit the target with a melee weapon. Since we need rage to hold aggro, this helps a lot.
1/1 Piercing Howl - Dazes all enemies near the Warrior reducing movement speed by 50% for 6 seconds. Warriors have a harder time than Druids or Pallys holding multiple targets so sometimes healer aggro is a problem. If you get enough rage, pop Thunderclap then Piercing Howl to make it easier to pick up the stragglers. At 10 rage and no cooldown it's a winner.
3/3 Blood Craze - Anytime you are critically hit (melee or spell damage) you regenerate 3% of your total health over the next 6 seconds. Since you'll be taking more punches in the face than anyone in your party (excluding the Mage of course) you'll be getting crit a decent amount pre-70. Any extra healing helps.
5/5 Enrage - Also procs every time you are critically hit and increases all melee damage you deal by 25% for 12 seconds or 12 swings (whichever comes first). More damage = more threat and more rage. More rage = more threat.
5/5 Flurry - Increases attack speed by 30% for 3 swings after you deal a critical strike. This increases rage generation and also has a chance to proc Unbridled Wrath more often.
1/1 Sweeping Strikes - 30 rage gives you 10 swings to hit an additional nearby enemy. This is more rage-efficient than spamming Cleave and also causes your Heroic Strike to hit other targets to cause more aggro.
3/3 Precision - +3% chance to hit with melee weapons. +hit is a given for any melee class, tanking or not.
2/2 Weapon Mastery - You will get disarmed.. a lot.. this reduces the duration of all disarm effects by 50% normally dropping it to about 1 or 2 seconds.
1/1 Bloodthirst - 30 rage to deal X amount of damage (based on attack power) and heals you for X amount for the next 5 swings. Since you'll be taking more damage than a Prot specced Warrior you'll need all the help you can get.
I might make a post later going in to the Arms tree, but we'll see.
5/5 Unbridled Wrath - Gives you a chance to gain 1 rage every time you hit the target with a melee weapon. Since we need rage to hold aggro, this helps a lot.
1/1 Piercing Howl - Dazes all enemies near the Warrior reducing movement speed by 50% for 6 seconds. Warriors have a harder time than Druids or Pallys holding multiple targets so sometimes healer aggro is a problem. If you get enough rage, pop Thunderclap then Piercing Howl to make it easier to pick up the stragglers. At 10 rage and no cooldown it's a winner.
3/3 Blood Craze - Anytime you are critically hit (melee or spell damage) you regenerate 3% of your total health over the next 6 seconds. Since you'll be taking more punches in the face than anyone in your party (excluding the Mage of course) you'll be getting crit a decent amount pre-70. Any extra healing helps.
5/5 Enrage - Also procs every time you are critically hit and increases all melee damage you deal by 25% for 12 seconds or 12 swings (whichever comes first). More damage = more threat and more rage. More rage = more threat.
5/5 Flurry - Increases attack speed by 30% for 3 swings after you deal a critical strike. This increases rage generation and also has a chance to proc Unbridled Wrath more often.
1/1 Sweeping Strikes - 30 rage gives you 10 swings to hit an additional nearby enemy. This is more rage-efficient than spamming Cleave and also causes your Heroic Strike to hit other targets to cause more aggro.
3/3 Precision - +3% chance to hit with melee weapons. +hit is a given for any melee class, tanking or not.
2/2 Weapon Mastery - You will get disarmed.. a lot.. this reduces the duration of all disarm effects by 50% normally dropping it to about 1 or 2 seconds.
1/1 Bloodthirst - 30 rage to deal X amount of damage (based on attack power) and heals you for X amount for the next 5 swings. Since you'll be taking more damage than a Prot specced Warrior you'll need all the help you can get.
I might make a post later going in to the Arms tree, but we'll see.
Tuesday, April 29, 2008
Meatshield LFG.
Warriors have it hard from 60 to 70. Paladins can level Prot just fine (some even say it's the prefered level spec) and the same can be said for Druids that level Feral. They can both level fast and when asked to tank, fill said role without changing their spec. Arms or Fury is the prefered level spec for Warriors but we miss out on important tanking abilities like Last Stand, Imp Shield Block and Devastate which makes it more difficult to hold aggro or survive the beating.
Last night while trying to form a PuG for Ramparts I came across 3 Warriors, myself included, who were either Arms or Fury and none were interested in tanking or respeccing Protection.
I finally just said screw it and strapped on my shield, brought in a Rogue, Hunter and a Mage friend but had the hardest time finding the OTHER important part of the group.. a healer.
I guess healers are in the same boat that Warriors are. I don't say tanks due to the above statement. Shaman, Paladins, Priests and Druids do not level Resto/Holy. If anything, you'll always be stuck with one of these classes in a healing set of gear much like a Warrior wearing more tank-friendly gear. Sometimes it works but sometimes it doesn't.
My Druid is Balance but I heal just fine. My Warrior is Fury but I tank just fine. It just takes a little more effort than normal to make ends meet.
Last night I tanked Ramparts after spending 45 minutes looking for someone to heal. We had little to no problems at all and no one died. Not too shabby for my first tanking job since SFK lol.
Last night while trying to form a PuG for Ramparts I came across 3 Warriors, myself included, who were either Arms or Fury and none were interested in tanking or respeccing Protection.
I finally just said screw it and strapped on my shield, brought in a Rogue, Hunter and a Mage friend but had the hardest time finding the OTHER important part of the group.. a healer.
I guess healers are in the same boat that Warriors are. I don't say tanks due to the above statement. Shaman, Paladins, Priests and Druids do not level Resto/Holy. If anything, you'll always be stuck with one of these classes in a healing set of gear much like a Warrior wearing more tank-friendly gear. Sometimes it works but sometimes it doesn't.
My Druid is Balance but I heal just fine. My Warrior is Fury but I tank just fine. It just takes a little more effort than normal to make ends meet.
Last night I tanked Ramparts after spending 45 minutes looking for someone to heal. We had little to no problems at all and no one died. Not too shabby for my first tanking job since SFK lol.
Monday, April 28, 2008
Domo Arigato Mr Fel Reaver.
After a night of sushi and drinking I still managed to hit 58 on Adiar and take her to Outlands. Outlands is usually a breath of fresh air for me on my toons but with Adiar it was dissapointing.
Sure, I loved getting all the free upgrades for doing next to nothing but I had worked to get gear in BRD, Strat and Scholo only to see it dissapear in a day or so. I was proud to get my Valor helm in my first Scholo run but replaced it yesterday before I hit 59. My epic Bloodrazor was replaced with a green 1h sword from the first quest and my Strat shield was replaced shortly after.
Ah well, it's the nature of the beast. Greens are the new Epics when you hit Outlands and it's for the better. If I had gone in to tank Ramparts in what I had when I entered Outlands I would have done OK but I've gained over 1k health and +30 def since then.
I did enough quests to hit 60, trained and picked up my Swift Frostsaber mount from Darnassus before calling it a night.
Hopefully tonight I can get in on a Ramparts run since there are a few upgrades as well as the quest I have.
Still debating on when a good time to respec Prot will be.
Sure, I loved getting all the free upgrades for doing next to nothing but I had worked to get gear in BRD, Strat and Scholo only to see it dissapear in a day or so. I was proud to get my Valor helm in my first Scholo run but replaced it yesterday before I hit 59. My epic Bloodrazor was replaced with a green 1h sword from the first quest and my Strat shield was replaced shortly after.
Ah well, it's the nature of the beast. Greens are the new Epics when you hit Outlands and it's for the better. If I had gone in to tank Ramparts in what I had when I entered Outlands I would have done OK but I've gained over 1k health and +30 def since then.
I did enough quests to hit 60, trained and picked up my Swift Frostsaber mount from Darnassus before calling it a night.
Hopefully tonight I can get in on a Ramparts run since there are a few upgrades as well as the quest I have.
Still debating on when a good time to respec Prot will be.
Saturday, April 26, 2008
Scholowned.
Dinged 55 and am now a bit over halfway through it thanks to last nights Scholomance run. I had read somewhere that Scholo is now 55+ so I figured as long as I was just going in as DPS that it would be fine but boy was I wrong.
The only mobs that were yellow to me were the 4 skeletons in the initial room but everything else was orange to red. The larger room (sorry i'm horrible with names) with the first deed was BRUTAL! I forgot about the mass amount of damage the ghosts do and how annoying the chain fearing was from the others. Having your Pummel miss 9 out of 10 Dark Mending's was also no fun at all.
We did a "fun run" with a 66 Druid tank and a 54 Mage from our guild and tried to 3-man it. No way in hell! The Druid hearthed and respecced Resto and his brother signed on to his raid-geared Prot Paladin to help out. Once he showed up it was MUCH easier but the mobs still had their fun with the Mage and I.
The Mage, Zath, and I were the only ones with our trinkets on so we banked on all the Scourge Stones and I ended up with 7 Corruptors Stones. Ras was kind enough to drop his main-hand axe (FINALLY and upgrade to the epic Bloodrazor from 45) and Darkmaster Gandling handed over his Helm of Valor. We didn't get the Blood to drop so I couldn't get a shot at my Boots of Valor T_T.
I still really like the instance but being unable to fully DPS the whole time was a bit of a letdown. I'll hold off until I'm 57 before I try to go back for anything else. I think we might give Strat a shot with the same group but hopefully I'll be able to lay waste to a few Winterspring quests and be 56 by then.
4/8 Valor is still nice =)
The only mobs that were yellow to me were the 4 skeletons in the initial room but everything else was orange to red. The larger room (sorry i'm horrible with names) with the first deed was BRUTAL! I forgot about the mass amount of damage the ghosts do and how annoying the chain fearing was from the others. Having your Pummel miss 9 out of 10 Dark Mending's was also no fun at all.
We did a "fun run" with a 66 Druid tank and a 54 Mage from our guild and tried to 3-man it. No way in hell! The Druid hearthed and respecced Resto and his brother signed on to his raid-geared Prot Paladin to help out. Once he showed up it was MUCH easier but the mobs still had their fun with the Mage and I.
The Mage, Zath, and I were the only ones with our trinkets on so we banked on all the Scourge Stones and I ended up with 7 Corruptors Stones. Ras was kind enough to drop his main-hand axe (FINALLY and upgrade to the epic Bloodrazor from 45) and Darkmaster Gandling handed over his Helm of Valor. We didn't get the Blood to drop so I couldn't get a shot at my Boots of Valor T_T.
I still really like the instance but being unable to fully DPS the whole time was a bit of a letdown. I'll hold off until I'm 57 before I try to go back for anything else. I think we might give Strat a shot with the same group but hopefully I'll be able to lay waste to a few Winterspring quests and be 56 by then.
4/8 Valor is still nice =)
Friday, April 25, 2008
T-minus 4 levels to go.
Adiar dinged 54 last night as I finished up a few Felwood quests and is now sporting 3 pieces of Valor gear. I know the D1 stuff sucks compared to the gear upgrades from the recent patch but I'm a collector. Do I plan on getting the full set for fun? Of course.
I had mentioned to an in-game friend of mine that I had planned on getting Quel'serrar, full Valor and starting the Thunderfury quest chain eventually.. to which I got a resouding "WTF for?" response.
I started playing WoW in May of 2006, shuffled around a few alts to find my niche' and eventually landed my first 60 in December later that year. The Burning Crusade landed in January of 2007 which gave me a little over 2 weeks to enjoy life as a level 60 and, of course, missed out on ALL of the level 60 raid zones outside of UBRS.
I've always been interested in the "old world" stuff and ALWAYS tell myself that I'd go back and do it all just to experiance it eventually. To some extent, I've done that. On the Horde side, to get our guild in to raid mode, we formed a team and cleared ZG as well as the first 2 bosses in AQ20. On my Alliance Warlock I've done MC about 3 or 4 times and collected a few pieces of my T1 set.
Where am I going with this?
In response to the "WTF for?" comment, for fun.
I already have 3 70's and have spent extended amounts of time gearing each of them. This time around, it's all for *gasp* fun. I wan't to see things I had never seen on any of my toons before and from a different perspective.
The first time I had ever seen Thunderfury my jaw dropped. I was playing my Troll Warrior pre-BC and had told my friends that one day I would have it. I wasn't joking. I know it's going to take forever but I'm in no hurry. I know people still like to run MC. Oh yes.. she will be mine.
There are other "old world" things on my list of things to do with my Warrior -
Acquire Quel'Serrar
Do a DM Tribute Run
Tank Onyxia
Clear BWL
Clear AQ20
Clear AQ40
Run Naxx (pre-BC Naxx but this is unlikely.)
Get full Valor set
Get full Might set
Tank Baron in Scholomance
To me it's not always about getting the best gear but to enjoy the experiance that I pay for. I've experianced the end-game part of TBC to an extent (raided 5/6 SSC and 2/4 TK) and want to see what I missed out on before.
I had mentioned to an in-game friend of mine that I had planned on getting Quel'serrar, full Valor and starting the Thunderfury quest chain eventually.. to which I got a resouding "WTF for?" response.
I started playing WoW in May of 2006, shuffled around a few alts to find my niche' and eventually landed my first 60 in December later that year. The Burning Crusade landed in January of 2007 which gave me a little over 2 weeks to enjoy life as a level 60 and, of course, missed out on ALL of the level 60 raid zones outside of UBRS.
I've always been interested in the "old world" stuff and ALWAYS tell myself that I'd go back and do it all just to experiance it eventually. To some extent, I've done that. On the Horde side, to get our guild in to raid mode, we formed a team and cleared ZG as well as the first 2 bosses in AQ20. On my Alliance Warlock I've done MC about 3 or 4 times and collected a few pieces of my T1 set.
Where am I going with this?
In response to the "WTF for?" comment, for fun.
I already have 3 70's and have spent extended amounts of time gearing each of them. This time around, it's all for *gasp* fun. I wan't to see things I had never seen on any of my toons before and from a different perspective.
The first time I had ever seen Thunderfury my jaw dropped. I was playing my Troll Warrior pre-BC and had told my friends that one day I would have it. I wasn't joking. I know it's going to take forever but I'm in no hurry. I know people still like to run MC. Oh yes.. she will be mine.
There are other "old world" things on my list of things to do with my Warrior -
Acquire Quel'Serrar
Do a DM Tribute Run
Tank Onyxia
Clear BWL
Clear AQ20
Clear AQ40
Run Naxx (pre-BC Naxx but this is unlikely.)
Get full Valor set
Get full Might set
Tank Baron in Scholomance
To me it's not always about getting the best gear but to enjoy the experiance that I pay for. I've experianced the end-game part of TBC to an extent (raided 5/6 SSC and 2/4 TK) and want to see what I missed out on before.
Tuesday, April 22, 2008
Sweeping Strikes + Whirlwind = Win.
As you could have guessed by the title, I've been playing my Warrior a lot lately. Adiar is now 51 up from 34 a few days ago and should be stepping foot in Outlands by the weekend.
I'm still debating how to level her once Outlands enters the picture. At the moment she's DW Fury all the way down to Rampage which I don't really care for when soloing but comes in handy when in groups. I'd like to try out the 2H Fury spec for Imp Slam but 2H weapons are way to slow for me. I've also considered leveling Prot and just instancing my arse off.
Why Prot?
I've talked to tanks who have said that it's hard to tank the Outlands instances as Arms or Fury due to the boost in DPS gear for other classes. Without Shield Slam and Devastate it's hard to keep up your threat. On the other end it's hard to get in to a group as an Arms or Fury Warrior for DPS because some people still doubt their potential which is absurd.
I'm trying to weigh out all of my options before I respec at 58. These are my reasons -
Arms - 2H weapons are easily obtainable in Outlands. The Hellreaver polearm from Ramparts lasts a long time and Poleaxe spec is the way to go anyway, IMHO. 1H weapon skills will slowly fall behind. Hard to tank as Arms.
Fury - My 1h weapon skills are maxed for the most part and I'm very familiar with the spec already. Another plus is that when I spec Prot at 70 none of my 1h weapon skills will be low. Harder to tank as Fury.
Prot - Never have a problem finding groups. Very slow solo-grinding and horrible questing spec. Gear is never an issue.
Ah well. I still have 7 levels to think it over. Regardless, I'm still respeccing at 58 to put points in different places and may not go so deep in the Fury tree. It's also nice to see that my Bloodrazor (epic 1h sword, lvl 45) will last me to 58 and that it wasn't a total waste to put Crusader on it.
I'm still debating how to level her once Outlands enters the picture. At the moment she's DW Fury all the way down to Rampage which I don't really care for when soloing but comes in handy when in groups. I'd like to try out the 2H Fury spec for Imp Slam but 2H weapons are way to slow for me. I've also considered leveling Prot and just instancing my arse off.
Why Prot?
I've talked to tanks who have said that it's hard to tank the Outlands instances as Arms or Fury due to the boost in DPS gear for other classes. Without Shield Slam and Devastate it's hard to keep up your threat. On the other end it's hard to get in to a group as an Arms or Fury Warrior for DPS because some people still doubt their potential which is absurd.
I'm trying to weigh out all of my options before I respec at 58. These are my reasons -
Arms - 2H weapons are easily obtainable in Outlands. The Hellreaver polearm from Ramparts lasts a long time and Poleaxe spec is the way to go anyway, IMHO. 1H weapon skills will slowly fall behind. Hard to tank as Arms.
Fury - My 1h weapon skills are maxed for the most part and I'm very familiar with the spec already. Another plus is that when I spec Prot at 70 none of my 1h weapon skills will be low. Harder to tank as Fury.
Prot - Never have a problem finding groups. Very slow solo-grinding and horrible questing spec. Gear is never an issue.
Ah well. I still have 7 levels to think it over. Regardless, I'm still respeccing at 58 to put points in different places and may not go so deep in the Fury tree. It's also nice to see that my Bloodrazor (epic 1h sword, lvl 45) will last me to 58 and that it wasn't a total waste to put Crusader on it.
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