Showing posts with label moonkin. Show all posts
Showing posts with label moonkin. Show all posts

Monday, June 23, 2008

Anetherowned + TD gets Supremed.



I don't know how anyone else felt at last nights raid but something was off.

We started off going to Mount Hyjal and 1 shotted Rage Winterchill. Our main Shadowpriest and one of our Hunters got their bracers and we moved on to Anetheron. We dominated the trash flawlessly but Anetheron wiped us 4 times.

This is a boss that this guild has downed numerous times and we had a good setup.. but for some reason we couldn't even get him to 50% once. Healers mentioned having problems keeping our infernal tank up and reaching the rest of the raid and we had horrible luck with his Carrion Swarm hitting the same group that got the infernal spawn. Thats no bueno. Every so often the person getting the infernal spawn wouldn't run to the infernal tank fast enough and would take a huge beating.

After 4 wipes we decided to call it and go try Supremus. Saturday night, Total Dominance downed Najentus for the first time and had a try at Supremus. Their best attempt was 26%. Last night on our first shot we got him to 1% before wiping. Our 2nd attempt was haulted at about 40% with our tank dropping due to tanking him in the fire.

It was nice to finally experiance Hyjal beyond Rage Winterchill and to actually step foot in to Black Temple but it was a bit depressing only downing 1 boss in 4 hours. I was also really hoping for the trash mace to drop but, alas, it didn't and I'm STILL stuck using the Bringer of Death.. still.. in Hyjal & BT. Thats pathetic lol. Hopefully tonight Ahune drops that new epic staff (even though its poorly itemized).

Saturday, June 7, 2008

Eff Joo, Tidewalker!



Thats about how I felt tonight. We had a few no-shows so the raid started an hour later than scheduled but we still managed to one-shot Lurker, Leotheras and Fathom Lord. We wiped 3 times on Tidewalker and called it a night which dissapointed a few people but with the late start we were already 30 minutes over raid time.

Total Dominance does the Tidewalker fight a lot different then Grand Theft Kodo did. TD uses a Pally tank to bring all of the murloc spawns to Tidewalker so the AoE damages him as well. It works OK until the Pally tank gets the Watery Grave 3 times and a row and wipes the raid.. and the same thing happens every attempt thereafter.

I somehow managed to get Velvet Boots of the Guardian from Lurker on my first night. I think the other 3 people were rolling for offspecs and when they noticed I was rolling they all kindly passed to help me gear up with them. It was very welcoming and something I had never seen in GTK. I definitely feel like a part of TD right now, even though I'm still in recruit status.

Friday, June 6, 2008

Just a crit buff? I think not.

It seems that a lot of people are ignorant to what a Moonkin brings to the raid. I will honestly say that 90% of the players only see a Moonkin as a +5% spell crit buff for casters but there is more to us than that.

+3% hit to the entire raid - A Moonkin specced in to Improved Faerie Fire brings a valuable utility to the raid with 3% hit. Not just melee, not just spell hit. As long as the Moonkin's Faerie Fire is on the mob the entire raid gets this buff.

2% avoidance for tanks - Insect Swarm is a DoT but also reduces the mobs chance to hit by 2%. Yes, it even works on raid bosses.

25% reduction of attack speed - Hurricane is an unappreciated AoE that is usually lol'ed at for it's lack of damage. What people DON'T know is that ANY mobs affected by Hurricane has their attack speed reduced by 25%. Sure, all Druids get Hurricane but a tank or healer isn't going to be using this very much.

More aggro on the tank - Brambles increases the effectiveness on Thorns which in turn increases threat generated by the tank while taking damage.

An additional Innervate - Moonkin provide good single-target DPS while also bringing the utility of an additional Innervate for the healers. This is a risk free Innervate because the Tank sure isn't popping out of form to use his/hers and the Resto Droods don't have to stop healing to use theirs.

An additional Rebirth - The same benefit as listed above for Innervate. The healers don't have to stop to use theirs and it adds another one to the pot. Good times!

Backup Healing - Balance Druids get talents that increase their spell damage and healing by a certain percentage of their Intellect and pack a lot of it. In situations where tanks need that extra healing, a Boomkin can pop out of form and throw up every HoT a Resto Druid has, albeit less effective.

Treants - Ok so this is just a fun spell to use and it never fails to hear someone on vent say "WTF?". Sure it brings nothing to the table but I don't leave home without them. Sometimes wiping repeatedly brings everybody down but Treants turn that frown upside down. I'm a rapper. Quote that.

You Live & You Learn.

As I continue raiding with Jandrae, a few things have come up that I'd like to point out as well as some macros that I would like.

In Zul'Aman, spamming Rank 1 Entangling Roots on the Scouts is just as effective as the max rank and is far more mana friendly.

On raid bosses, using Rank 1 Faerie Fire with the Improved Faerie Fire talents provides the same +3% hit rating as is far more mana friendly.

Being a Moonkin that normally runs with a Paladin and isn't as geared as the rest of the DPS, it's kind of pointless to take the Subtlety talent and I should have taken Intensity isntead for 15% mana regen while casting.

If a boss has no aggro table (i.e. Aran) I can blow my entire mana bar in 20 seconds. That sucks. I need to learn how to conserve mana. Badly.

I need to make a macro for Entangling Roots that casts the max rank with a shift modifier for rank 1 (for times like ZA or PVP).

Thats about all I can think of at the moment.

4 Out of 6 Aint Bad?

Got the Eagle, Bear, Dragonhawk & Lynx bosses down tonight on my first "official" raid in the new guild. Went well outside of the Dragonhawk boss. We missed the 2nd chest by 2 minutes I think but wiped on the Dragonhawk about 3 times. 2 shotted Halazzi which was nice considering one of our healers was a PuG. Since it wasn't a full guild run we decided to call it after Lynx instead of heading to Malacrass.

The Bear boss dropped the Fury of the Ursine bracers which are a very VERY slight upgrade from the Windhawk bracers I crafted but they're cloth and would ruin my set bonus. I passed on them for a Mage. I did manage to get enough badges to pick up these sexy shoulders (instead of the boots). I didn't notice the amount of spell hit on them before and they were a HUGE upgrade from the crap shoulders from Aran. The boots are a nice upgrade as well but the ones I have at least had crit and MP5 on them as well as damage.. where the shoulders from Aran have the ever-useless spell pen. It doesn't hurt that they're sexy as well!



But man.. I'm so tired T_T. I have to get up in a little over an hour for work.

Also just wanted to give super kudo props to my wife's guild, Endless, for getting Bloodboil to 1% twice. I'm sure they'll down him if they go back on Sunday. Also wanted to congratulate my friends in Grand Theft Kodo for their first downing of Supremus. Although I'm not in the guild anymore, I DO have friends that still raid over there and just wanted to commend THEIR actions.

On a side note, I took Mutoh out of that new Kara guild, respecced BACK to Elemental and put him back in Forsaken for the time being. I need some badges for him so hopefully there is a Kara run sometime this weekend.

Thursday, June 5, 2008

Kiss My Malacrass

I was informed with about 24-30 hours notice that I "may" be needed for ZA tonight with the new guild, Total Dominance. Thats awesome! I like ZA and I've never had the chance to attempt Malacrass or Zul'jin but apparently they run 2 groups with full clears on Thursdays.

I woke up and watched a "how to" video for Malacrass before work but didn't have time to check out Zul'jin. I DID manage to send myself some of the boss strats via work e-mail to check out during my night shift here.

I have a list of things I need to do when I get home before the raid. I wish I had gotten more notice but the guild leader really wants to gear me up before taking me in to Hyjal and ZA is a nice step in the right direction. If we fully clear I'll be 1 badge short for the Moon Walkers.

When I get home, I need to check the AH for any shadow resist gear, get my boots enchanted, put +shadow resist on my cloak, farm mats for another Flask of Blinding Light, re-watch the Malacrass video and actually find and watch a "how to" Zul'jin video. Oh, and I need to respec to put some talents points in other places. I've been told that I need to keep Brambles for Imp Thorns on the tank and I suppose I'll keep Imp Faerie Fire until I reach 12% spell hit.

Hopefully I don't make a fool of myself tonight because I'm still used to raiding as a Warlock and not used to having important things to do during the raid like Innervating healers or battle rezzing. All in due time, I suppose! I also need to farm about 6k more honor and 8 more EOTS tokens for the PVP neck. *sigh* I hate PVP sometimes.

Wednesday, June 4, 2008

And Back to Raiding I Go! + Knowing When to Say When.

An officer from the guild I had applied to whispered me last night in the middle of a horrid Kara group on Mutoh. He had mentioned wanting to take me on a Kara run on Jandrae later in the night once he gets more people and I agreed to go to make a good first impression.

We WTF pwned Kara but left behind Nightbane because no one had their urn on them and we were in a hurry to finish the place so it wasn't worth the 2 badges. I'm now 10 badges shy of my Moon Walker boots. Wewt!

After the run, he whispered me again and said they were prepared to give me a guild invite and would like me to run SSC with them on Friday. I R EXCITED!

So by Friday I somehow need to obtain 10 badges and 9k honor.. ouch..

So yeah.. as of now.. I am a raiding Boomkin. <3

On to part 2!

A new guild had formed on our server and said they were just looking to farm Kara for badges once a week. I had whispered the guild leader and said that I had a Shaman I would like to bring and since they were short on healers I would respec Resto.

He shot me a guild invite and the way they were all talking in guild chat you would figure they've all been to Kara 100 times, they were geared and were just looking for a fast one night clear per week for 22 badges.. yeah right.

Tonight was our first night in Kara and it was a total nightmare. We didn't start the first pull until almost an hour after the raid started and the people that showed up didn't even have the gear to run heroics, let alone Kara. The healer assigned to the MT was in 60% greens with the Wal-Mart Healer package of the Crystal Pulse Shield and Essence Focuser. Nothing against those two pieces of gear but at least get them enchanted before you walk in to a raid.

Lets take a run down the raid list here. For our healers we had a Priest with a few pieces of S1, some greens and some isntance blues. A Holy Paladin which is who I spoke about earlier with mostly greens and the AH blues, and me. A Resto Shaman with +1400 healing,, 200 mp5 while casting unbuffed and the only person in the entire raid using consumables.

Our tank was pretty geared in a few pieces of S1, the badge shield and Thunderfury. He was the raid leader and I was actually pretty impressed with his tanking ability and raid leadership. Sadly, he was the only one in the raid that I was impressed with. Out OT was a Feral Druid with full S1. No PVE gear at all.. and he was taking a TON of spike damage.

Our DPS consisted of a Hunter, a Warlock, a Mage, an Arms PVP Warrior and a Rogue. The Hunter was wearing PVP gear which is OK for Hunters I guess. The Warlock had a few Kara epics so I figured they knew what they were doing but they seemed to die every.. single.. pull.. The Warlock and the Rogue were in a DPS race trying to out-do each other but they both just seemed to pull off the tank and die very very often so I stopped healing them.

The Warlock wore their Argent Dawn Commission trinket the whole time and said they didn't have anything else to wear. The Rogue was to concerned with his DPS and died regardless of how much gear he might have had. The Arms Warrior kept attacking shackled targets and was wearing the S1 2h sword and the blue pvp rep gear that came out with the last patch. Let me tell you, it was a great time and more than 2 hours after the raid started we wiped on Moroes for the 2nd time. 2h 30m in to the raid we finally down Moroes and then most of us wipe on the next trash pull so I called it quits.

My question is this. When is it OK to say when? If you don't dislike anyone in your raid group but you just don't want to spend your entire night wiping on Kara with a group that has no business being there, when is it OK to tell the raid leader "I give up"?

During our second Moroes wipe I whispered the raid leader and told him that I was very familiar with Kara and didn't feel that we had the right group makeup or the gear to be in there. He whispered back and said it was a lot of their first times in Kara and to be patient but there has to be a line there. Is it worth being patient when 80% of your raid isn't geared enough to even run heroics?

I made an excuse and told the raid that my mains guild whispered me and needed me for something and I couldn't tell them "no I'm running something on an alt", hearthed, left the raid and have little to no interest in signing back up for their Kara runs. Part of me feels like a total jerk for doing that but at the same time I was told they were geared, experianced and just looking for a "weekly, fast" Kara runs which was far from true.

At least this allows me to focus on raiding 3 nights a week on Jandrae =X

Tuesday, June 3, 2008

New Gear FTW

I wanted to seperate this blog from the previous one since it doesn't really deal with the same issue.

A group of us formed a regular Kara group for our alts that run every Saturday night. I'm taking Jandrae to gear her up after last week was so profitable. This week I ended up with about 18 badges (we skipped Illhoof and Netherspite due to lack of time), the Mantle of the Mind Flayer from Aran & the Ruby Drape of the Mysticant from Prince.

The Mantle is horrible (+spell pen FTL) but it has more spell damage and stats than my current shoulders so I took them. No other casters wanted them so they didn't count as my "roll" for the night. The cape from Prince dropped and +spell hit is win. I used my roll for that and beat the Warlock for it. Wewt!

Hopefully this weekend gives me the offhand from Netherspite and the neck from Moroes. =X

Guild Drama 4: The Finale

Ah, where to begin?

I am not a raider with GTK due to my work schedule conflicting with their raid times. My wife IS a raider with them and has been for 8 months, 3 of which she has been the Mage class leader. My wife has a close in-game friend that is also a Mage and raided with us in GTK.

As time went on, my wife grew tired of obvious favoritism, selfishness and (insert word here for "going behind class leaders backs and telling people to do what the guild leader thinks would boost their own dps instead of bettering the player and raid group") on behalf of the guild leader.

A former guildy of ours left for a more progressed guild, had been raiding with them for about a month and was quite happy. He is also friends with my wife's Mage friend and told him that their guild was hurting badly for 2 really geared Mages to down Archimonde and move on passed the first 4 bosses in BT. This sparked an interest in the Mage friend leaving our current guild for the more progressed guild and asked my wife to go with him for the 2nd Mage spot.

They were both unhappy with the current leadership (not all, but mainly the guild leader) and considered this for over a month. The Mage friend finally got fed up with up and gquit without posting a reason or telling anyone.

My wife continued to raid in our current guild and was whispered by an officer asking why her friend had left the guild. She told him that he had left for another guild because he wasn't happy but was asked if she was leaving as well. She responded that she wasn't sure what she was going to do and was instantly belittled and cussed out by the officer.

She never said she WAS going to leave, just that she wasn't sure what she was going to do. She wasn't sure if she was going to leave or just stop raiding altogether, etc., but this officer, in my opinion, overreacted and jumped down her throat for no reason and called her selfish.

She talked to the guild leader over vent shortly after, telling him that the officer she talked to treated her unfairly and wanted to talk to him about her future in the current guild and why she was unhappy. She was given an ultimatum that if she left GTK she was done and would not be allowed back followed by the guild leader trash talking her Mage friend saying he was trying to take her away from the guild.

If someone is unhappy and respectful enough to TALK with an officer and the guild leader about their situation and is, for lack of a better term, slapped in the face and disrespected, what are the odds that person is going to stay in the guild when they've been offered a raid spot by a more progressed group of people? Zero.

So my wife, after talking to the officer and guild leader, left a post on the guilds forums saying that it was a hard decision and that she would be leaving for another guild.. but did NOT mention how she was treated by the officer and guild leader out of respect for the guild and to avoid people leaving based on what happened to her.

I was furious at the way she was treated and /gquit shortly after. I am close with a few people from the guild and sent them a personal in-game mail explaining why I chose to leave and put all of my characters in to the Mage friends Alt guild until I found a new home.

My wife took the position in the new guild and starts raiding BT with them tonight to down Na'jentus, Supremus, Akama and Gorefiend and I wish her all the best. Shes an amazing Mage and very passionate about her class so she deserves better than the way she was treated in our previous guild.

Shortly after, a guild posted that they were recruiting a weekend late-night Moonkin for their 25-man content. I hadn't heard of the guild before so I assumed they were new and recruiting for Mag/Gruul. I questioned the person posting and he said they raid Hyjal at the moment and referred me to their website but he had armoried me and said that my gear might be an issue. I explained that I misunderstood and that I had a T5 geared Warlock that I would be interested in raiding with so I was told to apply online.

I apply but the application asks for the names and classes of my alts. I received an in-game letter from the guild leader.. on my Moonkin, not my Warlock. It said they were running ZA this Thursday and they would like to take me along. Puzzled, I responded and said that I was unsure if the time would work.

Later last night I received a whisper from an officer about my application and he, again, said my Moonkins gear might be a slight issue but he wanted to discuss it with the guild leader again and might have a raid spot for me. Wait, my Moonkin? I applied on my Warlock lol. They said they're more interested in a raiding Moonkin that fit their schedule and he liked my personality so he'll talk to the guild leader and see where to go from here.

As it stands right now, I'm nervously awaiting their response as I would LOVE to raid end game content on my Moonkin.. but I wouldn't be that upset if they turned me down. A bit depressed because no one likes rejection, but I'd understand their reasoning. ;)

Another guild had formed from the ashes of a 25-man guild and just wanted to do some easy weekly Kara clears so I signed up to raid on my Shaman with them.. however they want him as a healer. Boo. I respecced Resto and I HATE it. I'll see how tonight goes in Kara and if it sucks I'll just tell them healing isn't for me and see if they want my lock instead.

So there is the weekend drama in a nutshell.

Tuesday, May 27, 2008

Raiding 101: Moonkin (part 1)

The primary focus of this post is to prepare new Moonkin to the entry level 10-man raiding experiance of Karazhan. Part 2 will focus more on higher level 25-man content once I get to experiance it first hand.

So you've hit 70 and are ready to climb the raiding ladder, eh? Here are 6 pieces of advice that will help prepare you for your Kara experiance.

1 - "Don't be afraid to wear cloth!" & other gear to look out for.

Most of the epic leather gear for Moonkin comes from badge rewards rather than drops in Kara. Outside of the Bracers of the White Stag from Attumen, there are NO other leather drops for you side from off-spec pieces. There are trinkets, weapons, rings, capes and necks to look out for but you'll be collecting badges to get your leather gear in the long run.

Starting off in pre-Kara gear, don't be afraid to wear a lot of cloth. You'll get a lot more spell hit, spell damage and base stats from cloth than most leather gear you'll find out there at this point in the game. Pay attention to cloth pieces that focus on +Int, +Spell Damage and +Spell Hit and snatch them up. A few pieces of the Warlock's Oblivion set has a few good spell hit pieces and the Robe of the Crimson Order (+30 spell hit) usually goes for cheap on the AH.

If you are a Tribal LW, feel free to craft the 3-piece Windhawk Armor set as it should last you quite awhile.

When it comes to gemming gear, it's time to step away from the Potent Flame Spessarites and putting some +spell hit gems in. If you have epics that you think you'll have for a bit, feel free to splurge on the blue quality Veiled Noble Topaz. If the set bonus isn't appealing, feel free to avoid it by packing in Veiled Nobles instead of wasting the slot. Most slot bonuses are blue sockets. For that, I'd just recommend the +stam/+spell damage gems but ONLY if the socket bonus works for you.

When it comes down to accessories, there are a few options for everything except trinkets. If you are Scryer, I would farm rep until Revered for the Scryer's Bloodgem trinket. There is a ton of spell hit on it as well as a push-to-use +spell damage bonus. Hopefully you took the Vengeance of the Illidari trinket from the "Overlord!" quest in Hellfire because it's still valueable at this point in the game. If you're ok with spending money, the Storms deck is pretty nice for Moonkin with it's stacking +spell crit buff but crit isn't your top priority. The Nexus Horn from Skyriss in Arcatraz is really nice with a decent crit rating as is Xi'ri's Gift which is available with revered reputation with Sha'tar.

For everything else just try to get as much +spell hit and +spell damage as possible.

2 - Spell Hit is your best friend.

I can't stress this enough. Yes Moonkin and Elemental Shaman thrive on spell crit.. in PVP. PVE is a different ball game. Later on down the line once you've maxed out your spell hit THEN you can focus on crit, but for now +spell hit is your priority until you have a 16% chance to hit.

Take talents in to consideration. You get +4% chance to hit from the Balance of Power talent and if you spend the 3 points in Improved Faerie Fire thats an additional +3% as long as you keep it up.

Take your group in to consideration. If you run in a set group each and every week you might be lucky. If you have an Elemental Shaman with Totem of Wrath, thats another +3%. That Shaman is also a Draenei which gives off a +1% spell hit aura as part of their racials. With the two above mentioned talents and an Elemental Shaman thats +11% spell hit WITHOUT taking gear in to consideration. This means you only have to gear for +5% spell hit and the rest of your gear and gems can focus on +spell damage and +spell crit. Woot!

The simple rule of thumb is "you can't crit what you can't hit."

3 - Spell rotations.

Spell rotations are very important but differ from trash mobs to raid bosses. The purpose of a spell rotation is to maximize your DPS but certain situations require you to keep an eye on your mana pool. Long fights (i.e. Netherspite, Nightbane, Illhoof) are not our strong points.

The most effective spell rotation for raid bosses is-

Insect Swarm -> Moonfire -> Starfire x3, repeat.

If you have push-to-use spell damage trinkets, you want to use them BEFORE you put up your two DoTs. If you took Improved Faerie Fire you'll want to start with that and refresh it when it falls. If you took Force of Nature, it's best to blow it early so it doesn't disrupt your cast rotations but be smart about it. Don't drop them during heavy mob-AoE encounters (thankfully there aren't a lot of those in Kara) or you'll just be wasting your mana.

For trash pulls, it's probably best just to spam Starfire and use Wrath when thier health drops low enough.

It's best to avoid using Wrath if at all possible. It's way to mana intensive for the amount of damage it puts out. I usually save it until the end when the mob is about to die and I know I don't have 3 seconds to get off another Starfire.

4 - Consumables.

You will go through mana.. a lot. Bring tons of mana pots. Also, during boss fights, use them early on so the cooldown is available when you need it the most - in the end. If you're in a new Kara group and you think you'll be wiping a lot, I advise using flasks over pots and elixirs for spell damage buffs since they persist through death. Flask of Blinding Light is what you want to aim for. The mats can be pricey if you don't have an herbalist but 50g (the average price) is worth 2 hours of a spell damage boost.

Bring a few charges or Wizard and Mana oil. I'd say both because, for some of the fights, mana regeneration is more important than extra spell damage. Nightbane is a good example. He has no enrage timer and a few aggro dumps so there is never a need to go balls to the walls with him. Shade of Aran has no aggro table and needs to drop as fast as possible - this is a good time for Wizard Oil.

I recommend bringing stamina and spell damage buff foods. You'll mostly use the spell damage foods unless you feel that survivability is a must. If you notice yourself dying often or the fight is not a dps race (i.e. Nightbane) I'd go for stamina over damage. Food buffs are very easy to farm for and there is never an excuse to NOT have them on you.

5 - Addons.

Most addons are common sense. Get some sort of Deadly Boss Mods and a Threat meter. For Moonkin, I'd recommend grabbing a DoT timer as well to help you keep track of your Insect Swarm and Moonfire ticks and trinket cooldowns. The rest is just person preference.

6 - Common mistakes. Oops.

Unless you have points in the Resto talent Subtlety, you're going to have to keep a close eye on your aggro. If a Pally is present, request Blessing of Salvation over anything. If a 2nd Pally is available, Blessing of Wisdom is the next best thing, follow by Blessing of Kings.

Give the tank time to gain threat. You aren't a noob and this isn't new information but don't start off with something that can crit (i.e. Starfire, Wrath, Moonfire). Start slow and then lay in to them or just wait a few seconds before spamming Starfire.

Do not Cyclone targets that are not marked for CC unless they're going for a healer. Resto and Balance Druids are notorious for overusing Cyclone. Don't be that guy. Unless the raid leader asks you to back-up someones CC that died, refrain from using Cyclone at all.

Check with other Druids in your party and see if any of them have Improved Mark of the Wild and/or let them know if you do. Those Druids should be buffing the group. Also let the group know if you took the Brambles talent so you can rebuff Thorns on the tank.

Get in the habits of using push-to-use trinkets every cooldown, even on trash. This is an increase in your DPS. You are a DPS class. Make sense?

Hope this helps make Kara a little easier. Once I do more 25-man raids I'll see how different it is and, I'm sure, will post about it.

Ding 70.. again.

So Jandrae is finally 70 after being abandoned at 34 and again at 63 to play other alts. I don't mean to come off so negative but this being my 4th 70, it's safe to say it's lost its luster. I did, however, enjoy every moment of leveling her (even the 2 or 3 levels I was Feral) and had little to no problems leveling as Balance for a huge majority of the experiance.

I had about 2k XP left until I dinged when a former guildy asked if I would like to DPS for their Kara run. 5 minutes later, I was trained, gemmed, got +40 spell damage on my Bringer of Death and was in Karazhan. Who gets to be that lucky? I didn't look a gift horse in the mouth, thats for sure!

We did a full clear with no wipes but I had a bit of a problem with threat in the beginning. This was due to a few things - The first being that I was still in my leveling spec with no points in Subtlety for threat reduction. The second being that we had no Paladin for Blessing of Salvation. The third being my attempt to hang with the "big boys" in epics in DPS.

I was top DPS until the trash on the way to Maiden. The only AoE was a Hunter, another Moonkin and myself. 2 Hurricanes and a Volley is pretty sad. The healers didn't get the AoE group topped off and due to my lack of epic gear with stats, I dropped like a rock as soon as I pulled aggro. Even with Barkskin up, my 7500 health went down in seconds. There were points though where I would be sitting at 50% for 5 or 6 seconds with no heals going off. Ah well, stuff happens.

We only had 1 tank which was a Warrior. He was marking a kill order/CC but would attack something in the middle of the order instead of getting threat on skull first. This led to lots of healer aggro early on and me "turkey tanking" a few mobs thanks to DoTs and some unwanted Starfire crits. We're all pros in Kara unless we're on alts lol. Then anything goes.

Maiden was the last of my few deaths and we had no wipes for the rest of the raid. We did a full clear in a little over 3 hours and I was pretty lucky with drops. I replaced my green quest reward trinket with the Pendant of the Violet Eye from the Shade of Aran and left with both my T4 gloves and helm. My wife's Shadow Priest is on the same T4 token as I am but she didn't need the helm thanks to her being an engineer with the overpowered epic goggles hehe. She wants the gloves from Attumen or Kael in Heroic Magisters instead of her T4 as well so she passed on them for me. I passed on the ring from Attumen and the cape from Moroes for her as well. Sharing gear is nice. Awwwww. *cough*

I dropped 600g on mats because I have money to burn and no desire to farm, but finally got my Leatherworking up to 375. I picked up the training for the Windhawk set and started to farm Wind Scales (*shudder*). I have enough to make the bracers but I need to farm the Primal Air and 1 Primal Might first. I'm in no hurry really but it gives me something to do. I also threw in 3 AV matches to get 1k+ honor to save up for the S2 staff once S4 starts.

I used 20 badges and picked up the epic Idol which procs, I'd say, every other Moonfire. It only lasts for 10 seconds so I usually spam Wrath until it stops and then go back to my normal rotation. 5 Wraths appear to do more damage than 2 Starfires with the buff up.

Did all of this and STILL had time to blow through a few more levels in Super Mario Galaxy and get some packing done for our move on June 15th. Multitasking ftw!

Saturday, May 24, 2008

So close.

I'm trying to rush Jandrae to 70 as fast as possible so I can get back to Super Mario Galaxy. Blasphemy, I know, but the game is addicting. Not so much as WoW obviously but the last 2 days have been pretty enjoyable online.

I'll go on record to say this has been the most fun I've had leveling an alt and have had great luck on gear drops so far. Jandrae is 3 bubbles in to 69 and I should hit 70 sometime tonight unless Mutoh is abducted for someones Kara run.

Last night I ran a few instances and got the Mantle of Three Terrors and Moonglade Pants from BM, the moonkin boots and Sethekk Oracle Cloak from Seth Halls, Moonglade Gloves & Oblivion Robe from Labs and the Incanters Shoulders and moonkin belt from Steamvaults. All in all it was a good night.

At least I'll have some decent gear at 70.

Friday, May 16, 2008

Ding! 65

Clearing all of the mastery quests in one sitting? Check

Hit 65? Check

Getting the Moonkin Gloves and the healing idol from the quest chain? Check

Jandrae is well on her way to being a 70 Moonkin. Hopefully I can hit 66 sometime this weekend, finish up Nagrand and head over to Blades Edge Mountains.

Not much of an update but thats the jest of it. Sorry folks =\

Tuesday, May 6, 2008

Name Change pt. 2

I had previously made a post explaining the name change and new direction of my blog but Blogger was kind enough to give me an error message when I hit the "publish" button. Normally it saves it as a draft but I had lost everything.

The short version of this is that recently I've been blogging about all 4 of my toons and wanted to steer away from a Moonkin-only blog and layout. The title of the blog is a play on "Lock, Stock and Two Smoking Barrels" considering my toons are a Warlock (Lock), Shaman (Shock) with 2 female Nelf toons being a Warrior and Druid (two smokin' night elves).

Here is a little info on the 4 toons in this blog-

Veresitha - My 70 female Human Warlock. Raided with her in SSC, TK, Kara, Gruuls and 4/6 in ZA before putting her on hold. I put the most work in to her but GTK's raiding schedule doesn't match my work schedule so I discontinued raiding for the moment. She's 375 Shadoweave Tailor as well as 375 Enchanting and is currently Demonology raid specced 5-46-10.

Mutoh - My 70 male Draenei Shaman named after The Great Muta, Keiji Mutoh. Raided Kara and Gruuls but nothing more. I played him as Resto but hated healing 5-mans as a Shaman so I respecced Enhancement. Stayed Enhance for awhile but went back to Elemental which I leveled as and currently love it and refuse to respec out of it. I had a blast running heroics and Kara getting badges for gear but once our alt-Kara runs stopped I didn't have much to do with him so much like Veresitha he's on hold for the moment. Mutoh is my farmbot at 375 Herbalism and 375 Mining.

Adiar - At the time of this post, she is my level 63 female Night Elf Warrior and my primary focus in WoW. Once she hit's 70, she'll be my main toon and focus when WOTLK is released. Currently leveling as DW Fury, I love tanking and will be Prot specced at 70. She is a Blacksmith/Engineer but very low at the moment. I'll focus more on these at 70.

Jandrae - Currently sitting at 63, she is my female Night Elf Druid Moonkin. I play her along side my wife's Shadowpriest, Catalis. She's currently playing her Hunter, Darbley, so Jandrae is on hold until Catalis gets the dust knocked off her. I leveled her Balance and love the spec but I don't want to play her without Catalis. She is a 375 Skinner and 330-ish Tribal Leatherworker & I have full intentions on getting her to 70 before WOTLK.

I'm also going to put more effort in to the presentation of my blog with images and links. The lack of this is due to the fact that 100% of my posts are done at work where certain websites I need to link are blocked behind a firewall. I'm also going to work on tagging posts that deal with specific toons, raid/boss, professions, etc., to make it easier to navigate.

At the moment I don't get a lot of readers but I'd rather have it look nice to attract new readers. Lets see how things turn out!